Saturday, November 13, 2010

Character Creation

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Game Mechanics Examined

Game Mechanics Examined

Great games have just enough game mechanics to make if fun, but they master these few mechanics. There are games that are amazing games, and have a lot of mechanics and they work. But most games that over throw the ball on mechanics lose it for me. A game with little mechanics but works great is Counter-Strike. You shoot and buy. That’s the jist of CS. A game with a lot of mechanics that work great is Metal Gear Solid 4. You had to watch your moral, health, ammo, money, etc. There was a lot of mechanics that flowed well together and worked out.  Japanese games always seem to have tons of game mechanics. Which is great, but there are games that have so many that it’s too much to hand. In the end it comes down to if the game mechanics flow with each other.

Accessability

Accessibility
            So I decided to try out StarCraft 2 with this assignment, and boy did I piss off my teammates tonight. First I was told to play my game for 10 minutes with no arms. HA! Starcraft 2 with no arms? Well let’s just say, I got carried that match. Since I had no arms I put my mouse and keyboard on the ground so I could use my feet. Well the game went terrible. Half the time was spent trying to get the camera on my base, it was flying everywhere. Other than that I was barely able to make any units I was struggling to do the most basic actions.
            The next challenge was to play with no vision. I turned off my moniter and kept my headphones on. The thing was I memorized all the hotkey, so I was able to hotkey my way through the match with my teammates taking control of my army while I just built with hotkeys. It wasn’t as bad as no arms since the game is based off clicking and hotkeys more that visual play.
            The last challenge was to play with one arm. Just like the no vision the game is playable with just a mouse or keyboard. But best with both of course. SO I used only my mouse to play the game. It worked out just fine. I wasn’t as optimal as I orignaly was, but I was able to function the best out of the 3 challenge. Blizzard did a great job on ease of controls for SC2.


Chalk Free Play

Chalk Free Play

-Challenge
            At first when playing through the tutorial of chalk I was thinking the game would be easy. Well that came back to bite me. The game picked up in speed and challenge. The bosses were difficult enough to be a boss and yet unique on how to defect each one.

-Fun Factor
            This game is incredible addicting. The fun factor is that of I would play this in free time in a computer lab or something of that matter. As you play, you just get hooked. They made it so it gets hard, but the good hard. The hard were you WANT to beat it to yell YEAH I JUST DID THAT!

-Replay Value
            As like in Fun Factor I would play this in the off time. I wouldn’t go as far as playing this at home when I have my consoles and other AAA titles to play. But the Replay Value is there were I would choose this over a lot of other flash games.

-Story
            I didn’t know there was a story in this. If being some magical fairy that flys and paint chalk is a story then I’ve been wrong all along.

-Presentation
            For a Flash game I liked the way it looked. They did a good job making it feel like your floating. It’s smooth and feels real. For flash that is.

-Controls
            The controls were smooth and fit the rolls. I could of played the game without the tutorial, but the tutorial was awesome also for people who were completely lost. It explained everything that needed to be explained.

-Closing
            The game mechanic of the chalk being the weapon was awesome. The whole game was awesome. I would like to see this be made into a 3d game with an open world, because it has a great potential. Overall I give this game 9/10 Awesome-sauces

Journal One

Backstory

       This is the Semptuis cathedral; it has survived ountless wars, were the whole town has been leveled but the cathedral, and has been a beacon to all who still live near. It is the central point of the town and brings hope to all around it.  People walking in, out, and around it see it as a normal cathedral, when really in secret, the cathedral houses the training grounds for the most elite group of assassins unknown to man. These assassins are the army of the Illuminati. Used to kill the leaders of countries without anyone realizing it, killing anyone without a trace, all looking natural.  This building will probably survive more wars magically, but few will know why.

             The tablet of Kurock, it is a story in itself. This tablet was made years ago to tell a story of a brave soul. Many people believe it’s a fable, while others look to it as a story of courage and hope.  The story starts were Kurock is spending time with his family in the meadows. When there child gets sick. So Kurock and his wife ask the gods for help. They send angels down to be put to the task. They asked Kurock and his wife what they would do to save their child; they both responded “Anything”. The angel took the life of Kurocks wife then sent him on a quest. He needed to find the scroll of Infinity and to memorize and do as it says. Kurock finds the scroll and starts to study it. As he reads it he realizes it asks him to slay a fellow man. Kurock decides another man’s life is less of worth than his sons, so he kills the next person he met.  As he begins to head back to the angels he meets a women. Kurock is lost in her beauty and is dumbstruck. He spends the next day with her. As he awoke to head back to the angels he realizes he forgot everything on the scroll. As he approaches the angels he is asked to recite the scroll. He immediately fails and is slain right there.

The door, as the locals called it. It was a treacherous door. It looked non-threating at glance but if you knew what happened behind the doors, you might change your mind. It is rumored that “Big Brother” conduct human experiments inside. People who go in never come out the same, if at all. One man who came out was twitching and itching everywhere, soon after leaving the building he jumped of his roof.


 This is the building that secret treaty was signed by Sanid and Kilas, The two super-powers of this planet. They were planning this movement for years. They decided to join forces and become the dominate leaders of the world.  Dictatorship was the goal. The problem was who would leader the world? They oddly enough played rock-paper-scissor to choose the leader. Ironic thing is the guy with only 2 fingers won.

Genre Vs Type

Genre Vs Type

            When first seeing this I was confused on how this was a big deal. It made sense to me from the start. If someone would ask me before I read this article, what the difference between Genre and Type was, I would of said just what the article said. That a type is something you can do, it’s almost like an action. Shooter, Adventure, Strategy. Those in a way are do-able. Where the Genre is the feel of the game, almost emotion like.  Horror, Mystery, Fantasy. All this are how the game feels and affects the player, not how the player PLAYS.